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June 01, 2005

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» Virtual worlds from the TV screen: making the casual gamer bite from Guardian Unlimited: Gamesblog
Massively multiplayer online games are crash landing on a next generation console near you. Recent announcements by parties as varied as Microsoft and Square, Microsoft and Real Time Worlds and Sony and DC Comics may be responsible for shifting virtual... [Read More]

Comments

24 million dollars? Lemmee guess, those are ALL to cover up the cost of servers and employee, otherwise they could drop the monthly fee, nu? I still fail to understand why do people spend their money on those. (Oh, and either $24 million, or 24 million dollars, not both... :D)

Oh yes. Thank you. Must not post before breakfast.

:)

You're welcome, and for me it usually depends on the quality of the aforementioned breakfast, and on rare occasions, also on the nature of last night's dinner. I usually fake it with a lot of coffee.

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