"War on Terror" - the "Game"?
O please no. No no no no no.
This can't be a scam, I got this from Games Press. Unless they've been duped. Please tell me this isn't real!
Sigh. It's real alright.
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O please no. No no no no no.
This can't be a scam, I got this from Games Press. Unless they've been duped. Please tell me this isn't real!
Sigh. It's real alright.
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Yeah, it's kind of revolting. I looked a little deeper, and became confused. Now I'm intrigued.
The developers are from Hungary.
Here's the game in the developer's own hilariously broken English:
Posted by: 0x336699 | February 12, 2006 at 21:42
Didnt they already make the best "war on terror" game with September 12th? (http://www.newsgaming.com/games/index12.htm)
Posted by: Will | February 13, 2006 at 00:09
Just as bad as Kuma\War. :-/
Posted by: Brinstar | February 13, 2006 at 01:06
"gives new meaning of treasons and lethal secrets"
Woot! Since this is an RTS I'm anticipating the ability to create a Guantanamo Bay building to increase my Authoritarian Resources. I hope those 'lethal secrets' are phone-tappings and flying prisoners through European airspace.
This could shape up to be an excellent little game!!
Posted by: Dom | February 13, 2006 at 04:50
maybe we'll finally be able to find some weapons of mass destruction
Posted by: bigwig | February 13, 2006 at 08:04
LOL bigwig - touche :)
Posted by: Alice | February 13, 2006 at 11:41
Quick question: Why is this so terrifying, or wrong? The online community seems to be reacting poorly to the idea of this game and I'm not sure I see why.
This is an honest question, too. I really don't know.
Posted by: Graham | February 13, 2006 at 14:09
Perhaps people are sensitive to creating/playing games based upon wars that are either very recent or are not even finished. The WWI, WWII games are based upon events that, generally speaking, are not remembered by players -- meaning that they either did not live in that era or have no concrete memories of what it was like to live during wartime.
Kuma\War episodes were being released just months after battles in Iraq took place. It adds to realism, yeah, but there is also an element of trivialising war by making games about it when soldiers in those battles have recently died or injured. You could argue that all war games, even WWI war games, are like that insensitive, but there is also the benefit of time and historical distance in those cases...
Posted by: Brinstar | February 13, 2006 at 14:27
I don't see the problem at all, actually. Yeah, it's got the word "terror" in the title, but the content doesn't seem to be different than what we find in Generals, Act of War and these games. And far less offending than, for instance, Kuma/War.
Plus, I really like the look of the game. Lovely graphics, some nice gameplay ideas. I like much of the devs previous work as well. This'll definitely be an underdog in the RTS market, but I have a good feeling about it.
Posted by: fluffy bunny | February 13, 2006 at 14:31
Does the passing of time really make it any better? Sure, we don't remember World War 2, but does that really make Call of Duty games any less disrespectful than War On Terror? Or does it just allow us to enjoy a higher level of disconnect from the actual events?
War games have a lot of potential for thoughtful reflection, but none of them ever really seem to fulfill said potential. The war being a long time ago doesn't change the depictions of it being shallow.
And as it is, it's not like there weren't plenty of World War 2 war films made during World War 2.
Posted by: Graham | February 13, 2006 at 17:32
i think that this looks like a much better game: www.waronterrortheboardgame.com
Posted by: Wilf Coolah | July 21, 2006 at 12:00