My brain really hurts.
Will Wright's speech was all about space and aliens and robots and astrobiology. I couldn't possibly keep up with him, he's hi-octane, so I just drifted on a comfortable warm cloud of Wrightness. I now know that there are 100 billion neurons in our brains, 100 billion stars in our galaxy and a 100 billion galaxies in our universe.
Will on how to design games:
My advice: take your time at the bginning, give yourself space to research and think. Cast a wide net. You need to discover which 90% of your material that you find is irrelevant for your game. Enjoy being obsessive. That helps a lot. Cultivate the same obsession in your team. Things well understood are explained well. You’ll be a teacher to the people in your team, but also to the people playing your game. You can change your players. At a very deep level, you can change the people who play your game. You shouldn’t take that lightly and it’s also something you shouldn’t squander.